FICTION TERMS AND DEFINITIONS
PLOT
4. Climax
3.
Intensification
5.
Denouement
2.
Complication
end of the story
1. Exposition
beginning of the story
Ø Protagonist—the central character
Ø Antagonists—characters, forces, etc., that oppose the protagonist
Ø Conflict—where opposing forces meet—a clash of actions, ideas, desires, or wills.
Ø Suspense—the quality in a story that makes us want to read on.
Ø Mystery—an unusual set of circumstances for which readers crave an explanation.
Ø Dilemma—two choices—neither favorable.
Ø Plot Manipulation (deus ex machina)—a plot turn unjustified by the situation or characters.
Ø Direct Presentation—we are told straight out what the characters are like.
Ø Indirect Presentation—we are shown what the characters are like by watching them in action and then making inferences.
Ø Flat Character—a character about which we know little—one-dimensional.
Ø Round Character—a character about which we know a great deal—multi-faceted, more fully developed.
Ø Stock Character—a character who is of a recognizable type and whose actions are predicable.
Ø Static Character—a character that does not change significantly through the action of the story.
Ø Developing (Dynamic) Character—a character that changes significantly through the action of the story.
Ø Theme—the central insight or unifying generalization about life presented in a story. Not all stories have themes. In addition, a theme is stated as a generalization about experience rather than specific to the story in which it is found.
Ø First Person Narration—a character is the narrator.
Ø Limited Omniscient Narration—the narrator is outside of the story—one character’s thoughts are revealed.
Ø Omniscient Narration—the narrator is outside of the story—at least two characters’ thoughts are revealed.
Ø Objective Narration—the narrator is outside of the story—no character’s thoughts are revealed. Often called “camera eye” or “fly-on-the-wall.”
SYMBOL
Ø A symbol—something that means more than what it is. It is something that represents itself plus something of a different kind. It is an object, a person, a situation, an action, or some other item that has a literal meaning in the story but suggests or represents other meanings as well.
Ø Verbal Irony—when the opposite of what is said is meant. (Not to be confused with satire).
Ø Dramatic Irony—a contrast between what the character says and what the reader knows to be true.
Ø Situational Irony—when the opposite of what is expected to happen happens.